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GameRush Entertainment Feeds
Older Entries
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Fri, 08 Aug 2008
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| Tom Clancy's Ghost Recon storyline gets real |
Russia’s invasion of Georgia Friday is eerily
similar to the storyline of a video game, Tom
Clancy’s Ghost Recon.
“The year is 2008, and the world teeters on the
brink of war. Radical ultranationalists have
seized power in Moscow - their goal, the
reestablishment of the old Soviet empire.
Ukraine, Belarus and Kazakhstan - one by one the
nearby independent republics slip back into the
Russian orbit. Russian tanks sit in the Caucasus
Mountains and the Baltic forests, poised to
strike to the south and east. The world hold its
breath, and waits,” the storyline for Ghost Recon
reads.
U.S.-allied Georgia launched a surprise military
offensive to retake South Ossetia earlier Friday,
triggering a Russian counterattack. Unlike the
2001 tactical shooter, there are no reports of
U.S. involvement in the conflict or a major
political upheaval in Moscow.
“For one small group of elite soldiers, the war
has already begun: U.S. Special Forces Group 5,
First Battalion, D Company. Deployed on
peacekeeping duty to the Republic of Georgia in
the Caucasus, this handful of Green Berets
represents the very tip of the spear - the first
line of defense. Equipped with the latest
battlefield technology, and trained in the latest
techniques of covert warfare, they strike -
swiftly, silently, and invisibly.”
“They call themselves ‘The Ghosts.’”
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Posted 18:50
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Sun, 03 Aug 2008
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| Sony 'struggling' to reduce PS3 production costs |
With Sony more than doubling PS3 sales in the
April-June quarter from last year, the company is
reportedly still struggling to reduce the
console’s production costs.
“The activity of video games has instead returned
to profit, thanks to an increase of 16.8 percent
over a year of its quarterly turnover pulled off
by the sales of the PlayStation 3 console, by the
growing popularity of the handheld PSP model, and
games that accompany these two multimedia
platforms,” an AFX report said.
Back in January, Nikko Citigroup’s Kota Ezawa
told BusinessWeek that Sony cut the cost per
machine to around $400 now, from above $800 just
before it went on sale. This was a result of
shrinking the PS3’s chips and tweaking its
design, as Sony continues its efforts to trim
down production costs.
“The PS3 console is still unprofitable alone, but
Sony is struggling to gradually reduce the cost
of production.”
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Posted 07:49
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| Microsoft explains Xbox 360 Opus motherboard |
Microsoft said Friday that the Opus motherboards
are indeed making their way into pre-HDMI Xbox
360s sent in for repair, but stopped short of
suggesting that the board will prevent Red Ring
of Death failures.
According to Microsoft, there are “some
speculations that the new Opus motherboard is
supposed to prevent the Xbox 360 console from
having the three red flashing lights issue.”
“Unfortunately, I don’t have access to
information regarding the internal construction
of the console,” a Microsoft rep told GameRush
Entertainment. “Regularly updating console
components is commonplace within the industry and
is a standard aspect of the business for a
variety of reasons including cost reduction,
improved manufacturability and improved
performance.”
“We do not provide details on these updates.”
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Posted 05:42
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Sun, 20 Jul 2008
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| Mattrick didn't want Bungie to overshadow MS Game Studios |
The decision made by Xbox head Don Mattrick to
pull a teaser trailer for Bungie’s new Halo
project out of Microsoft’s E3 press conference
was reportedly done to prevent the game from
overshadowing titles developed by Microsoft Game
Studios.
“The Microsoft executive that was in charge of
their show at E3 is Don Mattrick and apparently
there is some possible drama going on behind
their evolving relationship with the now
independent Bungie,” Jacob Metcalf said. “The
only person above Don Mattrick in Xbox is Robbie
Bach then the chain of command goes to Steve
Ballmer and the board of directors. Don ordered
the new Bungie Halo game to be cut from the E3
briefing at the last moment and essentially gag
ordered Bungie from showing the game off that
week.”
“Don didn’t want a non-Microsoft studio game to
overshadow all of the Microsoft Studio developed
games. He then went on to make a little quip
about having an E3 briefing that was not all
about Halo.”
“This is sort of like inviting someone to the
prom and leaving them at home at the last minute
while they can’t get another date,” he said.
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article
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Posted 03:49
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Fri, 18 Jul 2008
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| Bungie had 'knock'em down' teaser trailer planned |
Today, details are coming in about what Bungie
intended to reveal at Microsoft’s E3 press
conference. While specific information about its
upcoming Halo project remain a secret, the
developer reportedly planned to show a sixty
second “knock’em down” teaser trailer, only to
have it pulled at the last minute.
“Bungie had a sixty second knock’em down teaser
trailer made that was going to unveil the game
and it was going to be the close to Microsoft
media keynote at E3,” Jacob Metcalf
explained. “This was going to be followed up by
Bungie doing their separate press event later on
in the week on Wednesday to show off the new
game.”
“Microsoft has never really explained why they
prevented Bungie from going on with their media
event on Wednesday at E3. It has to be a new Halo
game since if it was an new IP Microsoft would
not have their hands on the control of the brand
and would not have had the power to silence
Bungie about it.”
Bungie informed fans that plans had been changed
on Tuesday, later promising something “further
down the road.” Meanwhile, Microsoft maintains
that the announcement was held back for a “more
dedicated event.”
“So soon Bungie and Microsoft will come to terms
about when and how Microsoft is going to unveil
this new Bungie developed Halo game and then show
it to the public,” he said.
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Posted 15:47
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