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Fri, 08 Aug 2008
Tom Clancy's Ghost Recon storyline gets real
Russia’s invasion of Georgia Friday is eerily similar to the storyline of a video game, Tom Clancy’s Ghost Recon. “The year is 2008, and the world teeters on the brink of war. Radical ultranationalists have seized power in Moscow - their goal, the reestablishment of the old Soviet empire. Ukraine, Belarus and Kazakhstan - one by one the nearby independent republics slip back into the Russian orbit. Russian tanks sit in the Caucasus Mountains and the Baltic forests, poised to strike to the south and east. The world hold its breath, and waits,” the storyline for Ghost Recon reads. U.S.-allied Georgia launched a surprise military offensive to retake South Ossetia earlier Friday, triggering a Russian counterattack. Unlike the 2001 tactical shooter, there are no reports of U.S. involvement in the conflict or a major political upheaval in Moscow. “For one small group of elite soldiers, the war has already begun: U.S. Special Forces Group 5, First Battalion, D Company. Deployed on peacekeeping duty to the Republic of Georgia in the Caucasus, this handful of Green Berets represents the very tip of the spear - the first line of defense. Equipped with the latest battlefield technology, and trained in the latest techniques of covert warfare, they strike - swiftly, silently, and invisibly.” “They call themselves ‘The Ghosts.’” Read the full article
Posted 18:50 
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Sun, 03 Aug 2008
Sony 'struggling' to reduce PS3 production costs
With Sony more than doubling PS3 sales in the April-June quarter from last year, the company is reportedly still struggling to reduce the console’s production costs. “The activity of video games has instead returned to profit, thanks to an increase of 16.8 percent over a year of its quarterly turnover pulled off by the sales of the PlayStation 3 console, by the growing popularity of the handheld PSP model, and games that accompany these two multimedia platforms,” an AFX report said. Back in January, Nikko Citigroup’s Kota Ezawa told BusinessWeek that Sony cut the cost per machine to around $400 now, from above $800 just before it went on sale. This was a result of shrinking the PS3’s chips and tweaking its design, as Sony continues its efforts to trim down production costs. “The PS3 console is still unprofitable alone, but Sony is struggling to gradually reduce the cost of production.” Read the full article
Posted 07:49 
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Microsoft explains Xbox 360 Opus motherboard
Microsoft said Friday that the Opus motherboards are indeed making their way into pre-HDMI Xbox 360s sent in for repair, but stopped short of suggesting that the board will prevent Red Ring of Death failures. According to Microsoft, there are “some speculations that the new Opus motherboard is supposed to prevent the Xbox 360 console from having the three red flashing lights issue.” “Unfortunately, I don’t have access to information regarding the internal construction of the console,” a Microsoft rep told GameRush Entertainment. “Regularly updating console components is commonplace within the industry and is a standard aspect of the business for a variety of reasons including cost reduction, improved manufacturability and improved performance.” “We do not provide details on these updates.” Read the full article
Posted 05:42 
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Sun, 20 Jul 2008
Mattrick didn't want Bungie to overshadow MS Game Studios
The decision made by Xbox head Don Mattrick to pull a teaser trailer for Bungie’s new Halo project out of Microsoft’s E3 press conference was reportedly done to prevent the game from overshadowing titles developed by Microsoft Game Studios. “The Microsoft executive that was in charge of their show at E3 is Don Mattrick and apparently there is some possible drama going on behind their evolving relationship with the now independent Bungie,” Jacob Metcalf said. “The only person above Don Mattrick in Xbox is Robbie Bach then the chain of command goes to Steve Ballmer and the board of directors. Don ordered the new Bungie Halo game to be cut from the E3 briefing at the last moment and essentially gag ordered Bungie from showing the game off that week.” “Don didn’t want a non-Microsoft studio game to overshadow all of the Microsoft Studio developed games. He then went on to make a little quip about having an E3 briefing that was not all about Halo.” “This is sort of like inviting someone to the prom and leaving them at home at the last minute while they can’t get another date,” he said. Read the full article
Posted 03:49 
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Fri, 18 Jul 2008
Bungie had 'knock'em down' teaser trailer planned
Today, details are coming in about what Bungie intended to reveal at Microsoft’s E3 press conference. While specific information about its upcoming Halo project remain a secret, the developer reportedly planned to show a sixty second “knock’em down” teaser trailer, only to have it pulled at the last minute. “Bungie had a sixty second knock’em down teaser trailer made that was going to unveil the game and it was going to be the close to Microsoft media keynote at E3,” Jacob Metcalf explained. “This was going to be followed up by Bungie doing their separate press event later on in the week on Wednesday to show off the new game.” “Microsoft has never really explained why they prevented Bungie from going on with their media event on Wednesday at E3. It has to be a new Halo game since if it was an new IP Microsoft would not have their hands on the control of the brand and would not have had the power to silence Bungie about it.” Bungie informed fans that plans had been changed on Tuesday, later promising something “further down the road.” Meanwhile, Microsoft maintains that the announcement was held back for a “more dedicated event.” “So soon Bungie and Microsoft will come to terms about when and how Microsoft is going to unveil this new Bungie developed Halo game and then show it to the public,” he said. Read the full article
Posted 15:47 
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